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  2. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Active skills can be triggered manually by an in-game button and passive skills are triggered automatically. Each character can equip 4 skills including the character's skill and 3 skills from other characters (one active skill and three passive skills can be equipped by a single character). [27] Free Fire characters have unique backstories.

  3. Final Fantasy - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy

    Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]