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  2. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.

  3. Slerp - Wikipedia

    en.wikipedia.org/wiki/Slerp

    The derivative of slerp(q 0, q 1; t) with respect to t, assuming the ends are fixed, is log(q 1 q 0 −1) times the function value, where the quaternion natural logarithm in this case yields half the 3D angular velocity vector. The initial tangent vector is parallel transported to each tangent along the curve; thus the curve is, indeed, a geodesic.

  4. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program. Some programs are more ...

  5. Asymptote (vector graphics language) - Wikipedia

    en.wikipedia.org/wiki/Asymptote_(vector_graphics...

    Asymptote fully generalizes MetaPost path construction algorithms to three dimensions, [3] and compiles commands into virtual machine code for speed without sacrificing portability. High-level graphics commands are implemented in the Asymptote language itself, allowing them to be easily tailored to specific applications.

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  7. Category:Vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Category:Vector_graphics...

    Userboxes for users who are vector graphics editors or want to be: {{}} : interested by Vectorial/SVG format.Looking for software, protocols, files, etc. {{}} : starting to use vector editors, making SVG basic file.

  8. PGF/TikZ - Wikipedia

    en.wikipedia.org/wiki/PGF/TikZ

    PGF/TikZ is a pair of languages for producing vector graphics (e.g., technical illustrations and drawings) from a geometric/algebraic description, with standard features including the drawing of points, lines, arrows, paths, circles, ellipses and polygons.

  9. Vector graphics editor - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics_editor

    A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality.