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  2. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    The book has Drizzt Do'Urden as its nominal guide. [12] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [ 12 ]

  4. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    The fighter is one of the standard playable character classes in the Dungeons & Dragons fantasy role-playing game. [1] A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles.

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Eberron Player's Guide: David Noonan: June 16, 2009: Provides rules for player characters in the Eberron campaign setting, including three player races and a new class. 160: 978-0-7869-5100-0: Eberron Campaign Guide: James Wyatt: July 21, 2009: Describes the campaign setting of Eberron, which combines a fantasy tone with pulp elements and steam ...

  6. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    The player then chooses a species (such as a dwarf, elf, or human – called "race" prior to 5e 2024), [37] a character class (such as a fighter, rogue, or wizard), an alignment (a moral and ethical outlook), and other features to round out the character's abilities and backstory, which have varied in nature through differing editions.

  7. Mordenkainen Presents: Monsters of the Multiverse - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen_Presents:...

    It will be a valuable resource, so this is a more compelling way to add it to your library—especially if you can get your hands on the unique version available only at independent game stores". [29] Both Polygon and SyFy Wire highlighted that Monsters of the Multiverse is an indication of the future design direction of Dungeons & Dragons.

  8. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    In comparing the cover of the 2024 Player's Handbook to the 2014 Player's Handbook, Matt Bassil of Wargamer commented that "the old cover is an obvious power fantasy: look how powerful you can become and the cool things you can fight" while the new cover has a different focus: "look at the variety of DnD races and classes you can play, and the ...