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Prison Tycoon 4: Supermax is a business simulation computer game released for Windows in 2008 as the fourth game in the Prison Tycoon series. This version of the game introduced several improvements, including a brand-new graphics engine , advisers, and more control over various aspects of the game, such as the closing/opening of gates, tunnels ...
Prison Architect is a private prison construction and management simulation video game developed and published by Introversion Software. [1] It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates that were scheduled every three to four weeks until 2023. [ 2 ]
Prison Architect 2 is an upcoming private prison construction and management simulation video game developed by Double Eleven and Kokku, and published by Paradox Interactive. It is a sequel to Prison Architect, featuring full 3D gameplay. The game has been delayed indefinitely for performance and content improvements.
The third game We Were Here Together was released on PC on October 10, 2019, and Xbox One on June 5, 2020. [5] [4] [6] [7] All three games were released on PlayStation 4 on February 23, 2021. We Were Here was released as a free to download on PlayStation Store from February 9 until February 22, as part of the release date announcement. [8] [9] [10]
Take No Prisoners was Raven Software's first game to not use a first-person perspective.Producer Steve Schreck explained, "We all love playing first-person games. But the great thing about a top-down perspective is the ability to convey a realistic sense of people surrounding you or converging upon you, and that's really what this game is about."
Police Simulator: Patrol Officers is a simulation video game developed by Aesir Interactive and published by Astragon Entertainment. The game was made first available in Early Access through Steam on June 17, 2021. The game was released on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on November 10, 2022.
Presentable Liberty is minimalistic in gameplay and scope, taking place almost entirely in a small jail cell. The player is able to move around their cell and read letters sent through their cell door, which arrive at set times in each in-game day, with no way for the player to make them arrive more quickly, and no way to respond.