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  2. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  3. Chromostereopsis - Wikipedia

    en.wikipedia.org/wiki/Chromostereopsis

    Blue–red contrast demonstrating depth perception effects 3 Layers of depths "Rivers, Valleys & Mountains". Chromostereopsis is a visual illusion whereby the impression of depth is conveyed in two-dimensional color images, usually of red–blue or red–green colors, but can also be perceived with red–grey or blue–grey images.

  4. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    In 1844, David Brewster discovered the "wallpaper effect". [5] He noticed that when he stared at repeated patterns in wallpapers while varying his vergence, he could see them either behind the wall (with wall-eyed vergence) or in front of the wall (with cross-eyed vergence). [6] This is the basis of wallpaper-style autostereograms. [3]

  5. Personalize your background image, sounds, and toolbar ...

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    1. Sign in to Desktop Gold. 2. Click the Settings button. 3. Click Personalization. 4. Click the Sounds tab. 5. Click Customize My Sounds. 6. Search for a sound or select a category from the "All" menu at the top-right.

  6. Bokeh - Wikipedia

    en.wikipedia.org/wiki/Bokeh

    From left to right: an original photo with no bokeh or blur; the same photo with synthetic bokeh effect applied to its background; the same photo with Gaussian blur applied to its background. Bokeh can be simulated by convolving the image with a kernel that corresponds to the image of an out-of-focus point source taken with a real camera.

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Ambient light sources illuminate objects even when no other light source is present. [6] The intensity of ambient light is independent of direction, distance, and other objects, meaning the effect is completely uniform throughout the scene. [6] This source ensures that objects are visible even in complete darkness. [5]

  8. Volumetric lighting - Wikipedia

    en.wikipedia.org/wiki/Volumetric_lighting

    In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.

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