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  2. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    1.6 x86-64 platforms (64-bit PC and compatible hardware) 2 60-bit guest systems. Toggle 60-bit guest systems subsection. 2.1 60-bit CDC 6000 series and Cyber mainframe.

  3. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    Because 64-bit drivers for most devices were unavailable until early 2007 (Vista x64), using a 64-bit version of Windows was considered a challenge. However, the trend has since moved toward 64-bit computing, more so as memory prices dropped and the use of more than 4 GB of RAM increased.

  4. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  5. Mupen64Plus - Wikipedia

    en.wikipedia.org/wiki/Mupen64Plus

    Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.

  6. TempleOS - Wikipedia

    en.wikipedia.org/wiki/TempleOS

    TempleOS is a 64-bit, non-preemptive multi-tasking, [8] multi-cored, public domain, open source, ring-0-only, single address space, non-networked, PC operating system for recreational programming. [9] The OS runs 8-bit ASCII with graphics in source code and has a 2D and 3D graphics library, which run at 640x480 VGA with 16 colors. [5]

  7. x86-64 - Wikipedia

    en.wikipedia.org/wiki/X86-64

    AMD64 (also variously referred to by AMD in their literature and documentation as “AMD 64-bit Technology” and “AMD x86-64 Architecture”) was created as an alternative to the radically different IA-64 architecture designed by Intel and Hewlett-Packard, which was backward-incompatible with IA-32, the 32-bit version of the x86 architecture.

  8. PowerPC - Wikipedia

    en.wikipedia.org/wiki/PowerPC

    Yellow Dog Linux, full support for 32/64-bit; PS3; Void Linux, support in third-party fork [27] for 32-bit and 64-bit (big-endian and little-endian) Solaris 2.5.1 PowerPC edition on the PReP platform OpenSolaris, experimental [28] [29] JavaOS; Windows NT 3.5, [30] 3.51 and 4.0; ReactOS, PowerPC port no longer under active development [31]

  9. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.