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The Games Rating Authority (GRA), previously known as the Video Standards Council (VSC), is an administrator of the PEGI system of age rating for video games.It was established in 1989, as the VSC, originally with the purpose of helping retailers to adhere to the Video Recordings Act 1984 and educating retailers on its requirements.
The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...
The ESRB rating system is enforced via the voluntary leverage of the video game and retail industries in the subscribing countries for physical releases; most stores require customers to present photo identification when purchasing games carrying the ESRB's highest age ratings, and do not stock games which have not been rated.
The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the content of the product.
VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 6 ] or perform interactions that require more than one hand.
While VR hardware and games grew modestly for the remainder of the 2010s, Half-Life: Alyx, a full VR game developed by Valve and released in 2020, was considered the killer application for VR games. The advent of VR in gaming marks a significant milestone in the quest for fully immersive digital experiences.
Falcon Age is a virtual reality first person adventure video game for Windows, PlayStation 4, Oculus Quest, and Nintendo Switch, developed and published by Outerloop Games. Initially released on PlayStation VR on April 9, 2019, it was also released on Nintendo Switch and Steam in October 2020.
Catlateral Damage received mixed to positive reviews upon release. The original release of Catlateral Damage created for the 7DFPS game jam. [3]BuzzFeed's Joseph Bernstein reviewed the original Catlateral Damage favorably citing "If you have ever wanted to know what it is like to be a little feline menace, this is your chance."