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  2. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    FPS Creator (also known as FPSC) was created in 2005 and has a 3D editor with drag-and-drop controls to place elements like walls, doors, enemies, and weapons. It also used custom scripts to control nearly every aspect of the game, from enemy AI to how doors opened. FPS Creator was popular with users, who enjoyed making their own games.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Windows: List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games ...

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  6. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...

  7. Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator

    The new version features tight integration of ground satellite data and Microsoft's own Azure AI into the simulator's engine to generate near-photorealistic graphics. Asobo Studio is the lead developer. [31] The game is Microsoft's first simulator since Microsoft Flight in 2012. [32]