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An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. [ 1 ]
The arcade cabinet stands about 6'2" tall, 34" wide (when facing the machine), and about 4' deep. The monitor is recessed into the cabinet a fair distance, and in the front of the cabinet are six orange, sturdy punching pads with red LED lights embedded near their hinges. The pads are at rest along the inside walls of the recession of the ...
maimai - the first generation arcade cabinet of the maimai series, released on 11 July 2012. maimai PLUS, an upgraded version to the original maimai cabinet, released on 13 December 2012. maimai GreeN, released on 11 July 2013. [27] maimai GreeN PLUS, began location tests on 31 January 2014, and officially released in the following month on 26 ...
Although Red Baron uses the same cabinet as Battlezone, no mirror is used and the monitor is mounted vertically, with the player viewing the display directly. Battlezone and Red Baron both used the same "Analog Vector Generator" (AVG) circuit boards and by switching the PROM 's they could be interchanged (with very minor jumper additions).
The cabinet includes a General Electric 15-inch black and white television screen as the monitor, specially modified for the game. [ 10 ] [ 20 ] In the rudimentary algorithm constructed by Bushnell, the enemy ships fire towards the quadrant of the screen that the player's rocket is in, rather than directly at the player's rocket.
Notes: Both the Windy cabinets neither have a rotate mechanism nor a monitor frame. [6] As a result of this the monitor is generally kept permanently in either vertical or horizontal orientation. Rotating the monitor requires extreme care – the lack of a frame leaves the fragile neck exposed and easy to snap, rendering the tube useless.
The main CPU was a Digital Equipment Corporation (DEC) T-11 microprocessor running at 10 MHz. The sound CPU is a MOS Technology 6502 running at 1.789 MHz, and the sound chips are a Yamaha YM2151 running at 3.579 MHz, two POKEYs at 1.789 MHz and a TMS5220 running at 625 kHz.
Chunithm [2] (stylized in all caps) is an arcade rhythm game developed and published by Sega. It was first seen in select Japanese arcades in November 2014, as part of a location test [3] [4] and was officially released on July 16, 2015 (). [5] The game's title of Chunithm is a portmanteau of "chūnibyō" and "rhythm". [4]