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Atari 8-bit/Apple II Adventure game: Phoenix Software In November 2016 the source code for the Atari 8-bit and Apple II versions of Adventure in Time and Birth of the Phoenix were released by Kevin Savetz, along with partial code of The Queen of Phobos for Apple II. [79] Age of Pirates: Captain Blood: 2010 2022 Windows Action-adventure game ...
Official tier-2 support exists for Linux for 64-bit ARM, wasm32 (Web Assembly) with WASI runtime support, and Linux for 64-bit Intel using a clang toolchain. Official supported tier-3 systems include 64-bit ARM Windows, 64-bit iOS, Raspberry Pi OS (Linux for armv7 with hard float), Linux for 64-bit PowerPC in little-endian mode, and Linux for ...
dev team: 1993 15.0 [81] ? 2022-02-02 X Softlanding Linux System (SLS) general None Active Slax: Tomas Matejicek Tomas Matejicek 2002 12.2.0 [82] ? 2023-10-10 X Debian, Slackware (until Slax 9) live None Active SliTaz GNU/Linux: Christophe Lincoln dev team: 2008 Rolling: Rolling: 2020-02-23 [83] X Independent portable None Active Solus: Ikey ...
When GEGL is fully integrated, GIMP will have a higher color bit depth and better non-destructive work-flow. GIMP 2.8.xx supports only 8-bit color, which is much lower than digital cameras, e.g., produce (12-bit or higher). Full support for high bit depth is included with GIMP 2.10. OpenCL enables hardware acceleration for some operations. [87]
As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above.
The timeline was pushed back a total of 8 times, due to director James Cameron being occupied with other projects, the VFX (visual effects) team working on creating underwater motion capture, and the COVID-19 pandemic affecting production. However, the film was released on December 16, 2022, almost a decade after initial development began, with ...
Windows Vista features a completely re-written audio stack designed to provide low-latency 32-bit floating point audio, higher-quality digital signal processing, bit-for-bit sample level accuracy, up to 144 dB of dynamic range and new audio APIs created by a team including Steve Ball and Larry Osterman.