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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. Algodoo - Wikipedia

    en.wikipedia.org/wiki/Algodoo

    In 2008, Emil Ernerfeldt created an interactive 2D physics simulator for his master's thesis project in computer science at Umeå University in Umeå, Sweden. [6] This project was released for public and non-commercial use under the name "Phun" and gained considerable attention after a clip of Ernerfeldt using the software went viral on YouTube.

  4. Open Source Physics - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Physics

    Open Source Physics, or OSP, is a project sponsored by the National Science Foundation and Davidson College, whose mission is to spread the use of open source code libraries that take care of a lot of the heavy lifting for physics: drawing and plotting, differential equation solvers, exporting to animated GIFs and movies, etc., tools, and compiled simulations for physics and other numerical ...

  5. Step (software) - Wikipedia

    en.wikipedia.org/wiki/Step_(software)

    Step is an open source two-dimensional physics simulation engine that is included in the KDE SC as a part of KDE Education Project. [2] It includes StepCore, a physical simulation library. History

  6. Physics Abstraction Layer - Wikipedia

    en.wikipedia.org/wiki/Physics_Abstraction_Layer

    The Physics Abstraction Layer (PAL) is an open-source cross-platform physical simulation API abstraction system. It is similar to a physics engine wrapper, however it is far more flexible providing extended abilities. PAL is free software, released under the BSD license. [1]

  7. Open Dynamics Engine - Wikipedia

    en.wikipedia.org/wiki/Open_Dynamics_Engine

    The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. [ 3 ] It is free software licensed both under the BSD license and the LGPL .

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