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  2. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    The diagram emphasizes events that cross the system boundary from actors to systems. A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the ...

  3. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    A sample UML class and sequence diagram for the Iterator design pattern. [4] In the above UML class diagram, the Client class refers (1) to the Aggregate interface for creating an Iterator object (createIterator()) and (2) to the Iterator interface for traversing an Aggregate object (next(),hasNext()).

  4. Unified Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Unified_Modeling_Language

    A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...

  5. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/wiki/Chain-of-responsibility...

    The UML sequence diagram shows the run-time interactions: In this example, the Sender object calls handleRequest() on the receiver1 object (of type Handler). The receiver1 forwards the request to receiver2, which in turn forwards the request to receiver3, which handles (performs) the request.

  6. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    A sample UML class and sequence diagram for the State design pattern. [2] The state design pattern is one of twenty-three design patterns documented by the Gang of Four that describe how to solve recurring design problems. Such problems cover the design of flexible and reusable object-oriented software, such as objects that are easy to ...

  7. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    A sample UML class and sequence diagram for the Memento design pattern. [1] ... This example uses a String as the state, which is an immutable object in Java. In real ...

  8. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The UML sequence diagram shows the runtime interactions: ... Below is an example written in Java that takes keyboard input and handles each input line as an event.

  9. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The UML sequence diagram shows the run-time interactions: The Director object calls buildPartA() on the Builder1 object, which creates and assembles the ProductA1 object. Thereafter, the Director calls buildPartB() on Builder1, which creates and assembles the ProductB1 object.

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