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It was designed by Jon Hare and programmed by Chris Yates, who adapted the gameplay format of arcade video game Tehkan World Cup (1985) while adding their own elements to create MicroProse Soccer. Hare and Yates went on to use MicroProse Soccer as the basis for Sensible Soccer in 1992, making further improvements to the gameplay. [6] [7]
In the United States, the game was released as Keith Van Eron's Pro Soccer, named after Keith Van Eron. [1] Designed by Jon Hare and programmed by Chris Yates, they adapted the gameplay format of arcade video game Tehkan World Cup (1985) while adding their own elements to create MicroProse Soccer. It is the forerunner of the 16-bit Sensible ...
It became a major success in arcades, and was a landmark title for association football games upon release. While Tehkan World Cup was not officially ported to home systems at the time, its gameplay format was later adapted by Sensible Software to develop the home computer game MicroProse Soccer (1988) and provided the basis for later ...
The following examples combine technical coaching observations with championship play descriptions at the World Cup level as in Brian Glanville's World Cup, (1994). [44] The written descriptions are diagrammed for the reader to better understand various football tactics and skills as they are applied in the real world, at the highest levels.
The original Virtua Striker, released in 1994, was the first association football game to use 3D computer graphics, and was also notable for its early use of texture mapping, [1] along with Sega's own racing video game Daytona USA. [2] Sega advertised the game as "the first three-dimensional computer graphic soccer game". [3]
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The PlayStation 2 version of 2002 FIFA World Cup received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [43] indicating sales of at least 200,000 copies in the United Kingdom. [44] The game was an immediate hit in Italy, with sales of 90,000 units across all platforms within one day of release ...
Football Mania (known as Soccer Mania outside Europe) is a Lego-themed sports game released in 2002 for the PlayStation 2, Microsoft Windows and Game Boy Advance. [1] It was developed by Silicon Dreams and published by Electronic Arts and Lego Interactive, and was the first Lego game to be co-published by Electronic Arts, as well as the first to lack the "Lego" branding in the name.