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  2. Intellivision Amico - Wikipedia

    en.wikipedia.org/wiki/Intellivision_Amico

    The Intellivision, a home console released in 1979 that sold 3 million units, was produced by Mattel. Tommy Tallarico, a video game composer, bought a stake in the company that owned the branding for Intellivision, and then, in May 2018, announced a planned relaunch of the Intellivision (which would later be named the Amico). The console was ...

  3. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    E3 in June saw Microsoft reveal a November launch date for the Xbox One [9] and Sony unveil its eighth generation console, the PlayStation 4. The PlayStation 4 received an enthusiastic response from the attendees after it was revealed it would lack DRM restrictions and online requirements and have a cheaper launch price than the Xbox One, [10 ...

  4. Sony Interactive Entertainment - Wikipedia

    en.wikipedia.org/wiki/Sony_Interactive_Entertainment

    As part of a worldwide restructuring at the beginning of 1997, the American and European divisions of SCE were both re-established as wholly owned subsidiaries of SCEI. [10] [11] The launch of the second PS console, the PlayStation 2 was released in Japan on March 4, 2000, [12] and the U.S. on October 26, 2000. [13]

  5. PlayStation - Wikipedia

    en.wikipedia.org/wiki/PlayStation

    PlayStation [a] is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony.Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media.

  6. Platform exclusivity - Wikipedia

    en.wikipedia.org/wiki/Platform_exclusivity

    Platform exclusivity (also known as console exclusivity) refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a specific vendor's platforms—either permanently, or for a definite period of time.

  7. 2016 in video games - Wikipedia

    en.wikipedia.org/wiki/2016_in_video_games

    Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.