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  2. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games. [30] Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process. [31]

  4. Lost in Play - Wikipedia

    en.wikipedia.org/wiki/Lost_in_Play

    Lost in Play is a 2022 point-and-click adventure game by Happy Juice Games and published by Joystick Ventures. It was released for Microsoft Windows , macOS and Nintendo Switch on August 10, 2022, and for iOS and Android on July 12, 2023.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  6. Muvizu - Wikipedia

    en.wikipedia.org/wiki/Muvizu

    Muvizu was known as Muvizu 3D during the beta release cycles and was rebranded as Muvizu Play upon the 1.0 release in April 2013. [2] The software is aimed at people who wish to make 3-D animations without using expensive software packages and without specialist training. [3] It is a popular tool for educational purposes.

  7. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [ 13 ] with the primary author being the company co-owner and software developer Ton Roosendaal .

  8. The 49ers have suspended De'Vondre Campbell for final 3 games

    www.aol.com/49ers-suspended-devondre-campbell...

    San Francisco 49ers linebacker De'Vondre Campbell jogs onto the field before an NFL football game against the Los Angeles Rams in Santa Clara, Calif., Thursday, Dec. 12, 2024.

  9. Town of Salem - Wikipedia

    en.wikipedia.org/wiki/Town_of_Salem

    [17] [2] The game, now using a Unity base code, was released free-to-play on the Apple App Store and Google Play on October 14. [18] It featured an extensive overhaul of the UI to one that was more ergonomic, had more and improved animations, and better graphics.