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Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .
An individual involved in testing a game is referred to as a playtester. An open playtest could be considered open to anyone who wishes to join, or it may refer to game designers recruiting testers from outside the design group. Prospective testers usually must complete a survey or provide their contact information in order to be considered for ...
The quality assurance is carried out by game testers. A game tester analyzes video games to document software defects as part of a quality control. Testing is a highly technical field requiring computing expertise and analytic competence. [102] [115] The testers ensure that the game falls within the proposed design: it both works and is ...
Requirements analysis: testing should begin in the requirements phase of the software development life cycle. During the design phase, testers work to determine what aspects of a design are testable and with what parameters those tests work. Test planning: test strategy, test plan, testbed creation. Since many activities will be carried out ...
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A test known as Bartle Test of Gamer Psychology based on Bartle's taxonomy was created in 1999–2000 by Erwin Andreasen and Brandon Downey, containing a series of questions and an accompanying scoring formula.