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  2. Unified Modeling Language - Wikipedia

    en.wikipedia.org/wiki/Unified_Modeling_Language

    The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. [1] UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams.

  3. Executable UML - Wikipedia

    en.wikipedia.org/wiki/Executable_UML

    It was described for the first time in 2002 in the book "Executable UML: A Foundation for Model-Driven Architecture". [1] The language "combines a subset of the UML (Unified Modeling Language) graphical notation with executable semantics and timing rules." [2] The Executable UML method is the successor to the Shlaer–Mellor method. [3]

  4. Applications of UML - Wikipedia

    en.wikipedia.org/wiki/Applications_of_UML

    UML (Unified Modeling Language) is a modeling language used by software developers. [1] UML can be used to develop diagrams and provide users (programmers) with ready-to-use, expressive modeling examples. [note 1] Some UML tools generate program language code from UML. [2] UML can be used for modeling a system independent of a platform language.

  5. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  6. Grady Booch - Wikipedia

    en.wikipedia.org/wiki/Grady_Booch

    Grady Booch (born February 27, 1955) is an American software engineer, best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh. He is recognized internationally for his innovative work in software architecture, software engineering, and collaborative development environments .

  7. Stereotype (UML) - Wikipedia

    en.wikipedia.org/wiki/Stereotype_(UML)

    A stereotype is one of three types of extensibility mechanisms in the Unified Modeling Language (UML), the other two being tags and constraints. [1]: 73 They allow designers to extend the vocabulary of UML in order to create new model elements, derived from existing ones, but that have specific properties that are suitable for a particular domain or otherwise specialized usage.

  8. Profile (UML) - Wikipedia

    en.wikipedia.org/wiki/Profile_(UML)

    A profile in the Unified Modeling Language (UML) provides a generic extension mechanism for customizing UML models for particular domains and platforms. Extension mechanisms allow refining standard semantics in strictly additive manner, preventing them from contradicting standard semantics.

  9. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    "About the Unified Modeling Language Specification Version 2.5.1". Object Management Group Standards Development Organization (OMG SDO). December 2017. Introduction to UML 2 Sequence Diagrams by Scott W. Ambler. A Quick Introduction to UML Sequence Diagrams Archived 2010-01-11 at the Wayback Machine by Yanic Inghelbrecht; UML 2 Sequence Diagrams