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Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
Windows Display Driver Model (WDDM, [1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista.
The CPU runs the task assignment application (usually the graphics card driver) to determine which GPU core to use. The CPU passes down the command to the Northbridge. The Northbridge passes down the command to the according GPU core. The GPU core processes the command and returns the rendered data back to the Northbridge.
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility.
Free and open-source drivers are primarily developed on and for Linux by Linux kernel developers, third-party programming enthusiasts and employees of companies such as Advanced Micro Devices. Each driver has five parts: A Linux kernel component DRM; A Linux kernel component KMS driver (the display controller driver)
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The driver itself is still split for the host CPU portion (CPU-RM [a]) and the GSP portion (GSP-RM [a]). [54] Windows 11 and Linux proprietary drivers also support enabling GSP and make even gaming faster. [55] [56] CUDA supports GSP since version 11.6. [57] Upcoming Linux kernel 6.7 will support GSP in Nouveau. [58] [59]
In the R300 drivers, released alongside the GTX 680, Nvidia introduced a new feature called Adaptive VSync. This feature is intended to combat the limitation of v-sync that, when the framerate drops below 60 FPS, there is stuttering as the v-sync rate is reduced to 30 FPS, then down to further factors of 60 if needed.