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  2. The Longing - Wikipedia

    en.wikipedia.org/wiki/The_Longing

    The Longing begins with an old king informing the Shade that he will sleep for 400 days to recover his powers. After that time has passed, the Shade may awaken its master, and will be rewarded with "a world without longing". The king permits the Shade to wander inside his underground kingdom but warns it against leaving.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Replay value - Wikipedia

    en.wikipedia.org/wiki/Replay_value

    Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. [1] Factors that can influence perceived replay value include the game's extra characters, secrets and alternate endings.

  5. Longing - Wikipedia

    en.wikipedia.org/wiki/Longing

    Longing (emotion) or desire; Cape Longing, a headland in Antarctica; Longing, a 2013 play by William Boyd; The Longing, a 2020 video game. The Longing, a 2002 film. Longing, a German film; Longing, an Israeli film; Longing (upcoming film), an American comedy-drama

  6. Wikipedia : Today's featured article/requests/The Longing

    en.wikipedia.org/wiki/Wikipedia:Today's_featured...

    Set in an underground kingdom, the player controls the Shade, a creature tasked with watching over a sleeping king for 400 days. Developer Anselm Pyta conceived of The Longing after hearing the Kyffhäuser legend while visiting the Barbarossa Cave (pictured). Pyta sought to explore emotional themes in a narrative-driven story, and used time as ...

  7. How to Watch ‘Three Thousand Years of Longing': Is the Idris ...

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  8. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Doom was one of the first major commercial games to be released for Linux.. The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.

  9. No Players Online - Wikipedia

    en.wikipedia.org/wiki/No_Players_Online

    [2] [3] EYE was originally a separate project created by Pype and D'Heer. [2] Other clues involved morse code over a hotline and a large room with walls filled with semi-legible messages, colloquially known as "the dungeon", with a computer screen and keyboard. Entering a passcode enables the player to become a "vessel" for John's wife's spirit ...