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HTTP compression is a capability that can be built into web servers and web clients to improve transfer speed and bandwidth utilization. [1]HTTP data is compressed before it is sent from the server: compliant browsers will announce what methods are supported to the server before downloading the correct format; browsers that do not support compliant compression method will download uncompressed ...
Image compression is a type of data compression applied to digital images, to reduce their cost for storage or transmission. Algorithms may take advantage of visual perception and the statistical properties of image data to provide superior results compared with generic data compression methods which are used for other digital data.
Executable compression can be used to prevent direct disassembly, mask string literals and modify signatures. Although this does not eliminate the chance of reverse engineering, it can make the process more costly. A compressed executable requires less storage space in the file system, thus less time to transfer data from the file system into ...
WebP is a raster graphics file format developed by Google intended as a replacement for JPEG, PNG, and GIF file formats. It supports both lossy and lossless compression, [8] as well as animation and alpha transparency.
This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. Lossy compression method for reducing the size of digital images For other uses, see JPEG (disambiguation). "JPG" and "Jpg" redirect here. For other uses, see JPG (disambiguation). JPEG A photo of a European wildcat with the compression rate, and associated losses, decreasing from left ...
Composite image showing JPG and PNG image compression. Left side of the image is from a JPEG image, showing lossy artefacts; the right side is from a PNG image. In the late 1980s, digital images became more common, and standards for lossless image compression emerged. In the early 1990s, lossy compression methods began to be widely used. [14]
For example, uncompressed songs in CD format have a data rate of 16 bits/channel x 2 channels x 44.1 kHz ≅ 1.4 Mbit/s, whereas AAC files on an iPod are typically compressed to 128 kbit/s, yielding a compression ratio of 10.9, for a data-rate saving of 0.91, or 91%.
The "trick" that allows lossless compression algorithms, used on the type of data they were designed for, to consistently compress such files to a shorter form is that the files the algorithms are designed to act on all have some form of easily modeled redundancy that the algorithm is designed to remove, and thus belong to the subset of files ...