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  2. Can You Solve the Deck of Cards Riddle?

    www.aol.com/solve-deck-cards-riddle-185200087.html

    The Problem. All 13 hearts in a deck of cards are arranged in a face-down stack. You pick up the stack and begin to deal them out in a curious way: You take the top card and move it to the bottom ...

  3. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.

  4. Krypto (game) - Wikipedia

    en.wikipedia.org/wiki/Krypto_(game)

    Six cards are dealt: a common objective card at the top and five other cards below. Each player must use all five of the cards' numbers exactly once, using any combination of arithmetic operations (addition, subtraction, multiplication, and division), to form the objective card's number. The first player to come up with a correct formula is the ...

  5. Poker probability - Wikipedia

    en.wikipedia.org/wiki/Poker_probability

    In straight poker and five-card draw, where there are no hole cards, players are simply dealt five cards from a deck of 52. The following chart enumerates the (absolute) frequency of each hand, given all combinations of five cards randomly drawn from a full deck of 52 without replacement. Wild cards are not considered. In this chart:

  6. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    After three steps, the middle card (*) is the one in all chosen piles. The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the ...

  7. Dobble - Wikipedia

    en.wikipedia.org/wiki/Dobble

    This results in a structure with 57 lines and 57 points (7 2 +7+1=8 2 −8+1=57), [8] corresponding to a maximum of 57 cards and 57 symbols. Dobble uses 55 cards rather than 57 to allow the cards to be printed on standard card-making machines that are designed to produce decks of standard playing cards (52 plus 2 jokers and 1 advertising card).

  8. Contract bridge probabilities - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge_probabilities

    This table [1] represents the different ways that two to eight particular cards may be distributed, or may lie or split, between two unknown 13-card hands (before the bidding and play, or a priori). The table also shows the number of combinations of particular cards that match any numerical split and the probabilities for each combination.

  9. List of trick-taking games - Wikipedia

    en.wikipedia.org/wiki/List_of_trick-taking_games

    Tarot card games are played with a Tarock pack, usually of 54 or 78 cards comprising four French suits and a special trump suit of Tarots or Tarocks. The following games are played with such packs: The following games are played with such packs: