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In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...
Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:
Primitive classes are subject to all the constraints of value classes, but are not reference types. This means they give up the ability to support null . Instead, their default values are the zero value for each of the component types ( 0 for numerical types, false for booleans, null for reference types, and the zero value for nested primitive ...
Java [4] all non-object types, including (e.g.) booleans and numbers: all object types, including (e.g.) arrays C++: all data types, except reference types, array types and function types: arrays and functions C# [5] all non-object types, including structures and enumerations as well as primitive types: all object-types, including both classes ...
In computer science, primitive data types are a set of basic data types from which all other data types are constructed. [1] Specifically it often refers to the limited set of data representations in use by a particular processor , which all compiled programs must use.
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The only collection type offered by J is the arbitrarily dimensioned array. Most algorithms can be expressed very concisely using operations on these arrays. J's arrays are homogeneously typed, for example the list 1 2 3 is a list of integers despite 1 being a bit. For the most part, these sorts of type issues are transparent to programmers.
Arrays are reified, meaning that an array object enforces its type information at run-time, whereas generics in Java are not reified. [6] More formally speaking, objects with generic type in Java are non-reifiable types. [6] A non-reifiable type is type whose representation at run-time has less information than its representation at compile ...