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  2. Sword and Sorcery Studios - Wikipedia

    en.wikipedia.org/wiki/Sword_and_Sorcery_Studios

    Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook 's company, Malhavoc Press , and Necromancer Games .

  3. Malhavoc Press - Wikipedia

    en.wikipedia.org/wiki/Malhavoc_Press

    Game designer Monte Cook left Wizards of the Coast in April 2001, [1] founding Malhavoc Press as a d20 System imprint in May 2001. [2] In July 2001 Cook signed with White Wolf's Sword & Sorcery Studios, at that time the largest independent publisher of d20 material, so that they could handle publishing matters while he focused on game design and writing.

  4. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  5. Warcraft: The Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_The_Roleplaying_Game

    Warcraft: The Roleplaying Game was a tabletop role-playing game line published by Sword & Sorcery Studios, set in the fictional world of Azeroth from the Warcraft computer games by Blizzard Entertainment. [1] The Warcraft RPG was "100% compatible" with the Dungeons & Dragons revised third edition rules, and was released under the Open Game ...

  6. Bill Webb (game designer) - Wikipedia

    en.wikipedia.org/wiki/Bill_Webb_(game_designer)

    Bill Webb and his long-time friend Clark Peterson formed Necromancer Games in the spring of 2000 to publish role-playing materials using the impending d20 license; Peterson and Webb published the free PDF adventure The Wizard's Amulet just after midnight on August 10, 2000, the same day that Wizards of the Coast released the new Player's Handbook at GenCon 33.

  7. Aaron S. Rosenberg - Wikipedia

    en.wikipedia.org/wiki/Aaron_S._Rosenberg

    Talisman Studios. December 2007. Lure of the Lich Lord - Warhammer Fantasy Roleplay game supplement. Green Ronin. February 2007. Winner, 2007 Gold ENnie for Best Adventure; Alliance Players Guide. - Warcraft game supplement. Sword and Sorcery Studio. August 2006. Lands of Mystery - Warcraft game supplement. Sword and Sorcery Studio. July 2006.

  8. Swords and sorcery (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Swords_and_sorcery...

    Swords and Sorcery, a 1963 anthology of fantasy short stories in the sword and sorcery subgenre; Sword of Sorcery, a 1978 comics anthology featuring Fritz Leiber's Fafhrd and the Gray Mouser; Sword and Sorcery Studios, a publisher of role-playing game supplements; Sword and Sorceress series of fantasy short story anthologies

  9. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...