Search results
Results From The WOW.Com Content Network
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
A port scan or portscan is a process that sends client requests to a range of server port addresses on a host, with the goal of finding an active port; this is not a nefarious process in and of itself. [1] The majority of uses of a port scan are not attacks, but rather simple probes to determine services available on a remote machine.
Email Message Submission (No longer preferred; see port 465.) [91] [11] [94] 591: Yes: FileMaker 6.0 (and later) Web Sharing (HTTP Alternate, also see port 80) 593: Yes: HTTP RPC Ep Map, Remote procedure call over Hypertext Transfer Protocol, often used by Distributed Component Object Model services and Microsoft Exchange Server: 601: Yes
In computer networking, a port or port number is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service. At the software level, within an operating system, a port is a logical construct that identifies a specific process or a type of network service.
PCP allows equipment and applications to create explicit mappings between an external IP address, protocol and port, and an internal IP address, protocol and port. With such explicit mappings in place, inbound communication can reach the hosts behind a NAT or firewall, which either expands their server roles beyond boundaries of local networks ...
A server may create several concurrently established TCP sockets with the same local port number and local IP address, each mapped to its own server-child process, serving its own client process. They are treated as different sockets by the operating system since the remote socket address (the client IP address or port number) is different; i.e ...
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game.The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
In effect, MAP is an (almost) stateless alternative to Carrier-grade NAT and DS-Lite that pushes the IPv4 IP address/port translation function (and therefore the maintenance of NAT state) entirely into the existing customer premises equipment IPv4 NAT implementation, thus avoiding the NAT444 and statefulness problems of carrier-grade NAT.