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  2. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...

  3. Rotating reference frame - Wikipedia

    en.wikipedia.org/wiki/Rotating_reference_frame

    In classical mechanics, the Euler acceleration (named for Leonhard Euler), also known as azimuthal acceleration [8] or transverse acceleration [9] is an acceleration that appears when a non-uniformly rotating reference frame is used for analysis of motion and there is variation in the angular velocity of the reference frame's axis. This article ...

  4. Inertial frame of reference - Wikipedia

    en.wikipedia.org/wiki/Inertial_frame_of_reference

    where the angular rotation of the frame is expressed by the vector Ω pointing in the direction of the axis of rotation, and with magnitude equal to the angular rate of rotation Ω, symbol × denotes the vector cross product, vector x B locates the body and vector v B is the velocity of the body according to a rotating observer (different from ...

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Timing diagram over one revolution for angle, angular velocity, angular acceleration, and angular jerk. Consider a rigid body rotating about a fixed axis in an inertial reference frame. If its angular position as a function of time is θ(t), the angular velocity, acceleration, and jerk can be expressed as follows:

  6. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as the angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.

  7. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    Also in some frames not tied to the body can it be possible to obtain such simple (diagonal tensor) equations for the rate of change of the angular momentum. Then ω must be the angular velocity for rotation of that frames axes instead of the rotation of the body. It is however still required that the chosen axes are still principal axes of ...

  8. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    To convert the angle domain equations to time domain, first replace A with ωt, and then scale for angular velocity as follows: multiply ′ by ω, and multiply ″ by ω². Velocity maxima and minima

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Angular momenta of a classical object. Left: intrinsic "spin" angular momentum S is really orbital angular momentum of the object at every point, right: extrinsic orbital angular momentum L about an axis, top: the moment of inertia tensor I and angular velocity ω (L is not always parallel to ω) [6] bottom: momentum p and its radial position r ...