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3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.
As a "shape programming language," it is a true generalization of "flat" 3D file formats like OBJ, DXF, or VRML that contain just lists of geometric primitives. Together with its OpenGL-based runtime engine the GML can also be seen as a viewer with an integrated modeller, to overcome the usual separation of 3D modelling from interactive ...
A truncated pyramid enclosing the subset of 3D space that projects onto a 'viewport' (a rectangular region in screen space, usually the entire screen). Virtual reality Computer-rendered content that (unlike augmented reality) completely replaces the user's view of the real world. [3]: 915 Volume texture A type of texture map with 3 dimensions ...
Computer-generated image created by Gilles Tran. Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
Showplace is a 3D computer graphics program which was released in the 1990s by Pixar with versions for Macintosh and Microsoft Windows. Silo (Nevercenter) is a subdivision-surface modeler available for OS X and Windows. Silo does not include a renderer. Silo is the bundled in modeler for the Electric Image Animation System suite.
Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]