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  2. Gauss circle problem - Wikipedia

    en.wikipedia.org/wiki/Gauss_circle_problem

    The dot planimeter is physical device for estimating the area of shapes based on the same principle. It consists of a square grid of dots, printed on a transparent sheet; the area of a shape can be estimated as the product of the number of dots in the shape with the area of a grid square. [8]

  3. Area of a circle - Wikipedia

    en.wikipedia.org/wiki/Area_of_a_circle

    The area of a regular polygon is half its perimeter multiplied by the distance from its center to its sides, and because the sequence tends to a circle, the corresponding formula–that the area is half the circumference times the radius–namely, A = ⁠ 1 / 2 ⁠ × 2πr × r, holds for a circle.

  4. Circular segment - Wikipedia

    en.wikipedia.org/wiki/Circular_segment

    The arc length, from the familiar geometry of a circle, is s = θ R {\displaystyle s={\theta }R} The area a of the circular segment is equal to the area of the circular sector minus the area of the triangular portion (using the double angle formula to get an equation in terms of θ {\displaystyle \theta } ):

  5. Method of exhaustion - Wikipedia

    en.wikipedia.org/wiki/Method_of_exhaustion

    The theory was made rigorous a few decades later by Eudoxus of Cnidus, who used it to calculate areas and volumes. It was later reinvented in China by Liu Hui in the 3rd century AD in order to find the area of a circle. [2] The first use of the term was in 1647 by Gregory of Saint Vincent in Opus geometricum quadraturae circuli et sectionum.

  6. Compactness measure - Wikipedia

    en.wikipedia.org/wiki/Compactness_measure

    Alternatively, the shape's area could be compared to that of its bounding circle, [1] [2] its convex hull, [1] [3] or its minimum bounding box. [3] Similarly, a comparison can be made between the perimeter of the shape and that of its convex hull, [3] its bounding circle, [1] or a circle having the same area. [1]

  7. Liu Hui's π algorithm - Wikipedia

    en.wikipedia.org/wiki/Liu_Hui's_π_algorithm

    Liu Hui's method of calculating the area of a circle. Liu Hui's π algorithm was invented by Liu Hui (fl. 3rd century), a mathematician of the state of Cao Wei.Before his time, the ratio of the circumference of a circle to its diameter was often taken experimentally as three in China, while Zhang Heng (78–139) rendered it as 3.1724 (from the proportion of the celestial circle to the diameter ...

  8. Roundness - Wikipedia

    en.wikipedia.org/wiki/Roundness

    Roundness = ⁠ Perimeter 2 / 4 π × Area ⁠. This ratio will be 1 for a circle and greater than 1 for non-circular shapes. Another definition is the inverse of that: Roundness = ⁠ 4 π × Area / Perimeter 2 ⁠, which is 1 for a perfect circle and goes down as far as 0 for highly non-circular shapes.

  9. Circle - Wikipedia

    en.wikipedia.org/wiki/Circle

    The circle is the shape with the largest area for a given length of perimeter (see Isoperimetric inequality). The circle is a highly symmetric shape: every line through the centre forms a line of reflection symmetry , and it has rotational symmetry around the centre for every angle.