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Frame rate, most commonly expressed in frame/s, frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed. This definition applies to film and video cameras , computer animation , and motion capture systems.
In early cinema history, there was no standard frame rate established. Thomas Edison's early films were shot at 40 fps, while the Lumière Brothers used 16 fps. This had to do with a combination of the use of a hand crank rather than a motor, which created variable frame rates because of the inconsistency of the cranking of the film through the camera.
Foot per second; Foot-pound-second system; Frames per second, the frequency (rate) at which consecutive images (frames) appear on a display; Computing.
Shown in cinemas, DVD, and Blu-ray in 24 fps. The 2024 remastered Blu-ray from second sight is presented in interlaced 60 fps with 24 fps segments. 2001: Soarin' Over California: Rick Rothschild English: 48: IMAX HD, Disney California Adventure ride [7] [8] 2006 Inland Empire: David Lynch: English, Polish 60 Shot on digital video in interlaced ...
24p cameras do not, as NTSC video cameras do, shoot 30 interlaced frames per second (60 fields); they shoot 24 full progressive frames per second. 24p material can be recorded directly into formats that support the framerate. Some of high definition formats support the 24p framerate in addition to 60i and 50i (PAL).
A high-speed camera is a device capable of capturing moving images with exposures of less than 1 / 1 000 second or frame rates in excess of 250 frames per second. [1] It is used for recording fast-moving objects as photographic images onto a storage medium. After recording, the images stored on the medium can be played back in slow motion.
When the overall interlaced framerate is 60 frames per second, a pixel (or more critically for e.g. windowing systems or underlined text, a horizontal line) that spans only one scanline in height is visible for the 1/60 of a second that would be expected of a 60 Hz progressive display - but is then followed by 1/60 of a second of darkness ...
Television typically originates at 50 or 60 frames or interlaced fields per second. The flicker fusion threshold does not prevent indirect detection of a high frame rate, such as the phantom array effect or wagon-wheel effect , as human-visible side effects of a finite frame rate were still seen on an experimental 480 Hz display.