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  2. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "dot crawl", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized.

  3. DDR4 SDRAM - Wikipedia

    en.wikipedia.org/wiki/DDR4_SDRAM

    DDR4 speeds are advertised as double the base clock rate due to its Double Data Rate (DDR) nature, with common speeds including DDR4-2400 and DDR4-3200, and higher speeds like DDR4-4266 and DDR4-5000 available at a premium. Unlike DDR3, DDR4 does not have a low voltage variant; it consistently operates at 1.2 V. Additionally, DDR4 improves on ...

  4. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    Latency is a time delay between the cause and the effect of some physical change in the system being observed. Latency is a result of the limited velocity with which any physical interaction can take place. This velocity is always lower or equal to speed of light.

  5. Hard disk drive performance characteristics - Wikipedia

    en.wikipedia.org/wiki/Hard_disk_drive...

    The latter will increase the data transfer rate for a given RPM speed. Improvement of data transfer rate performance is correlated to the areal density only by increasing a track's linear surface bit density (sectors per track). Simply increasing the number of tracks on a disk can affect seek times but not gross transfer rates.

  6. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory ; data is lost when power is removed.

  7. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    The gap between processor speed and main memory speed has grown exponentially. Until 2001–05, CPU speed, as measured by clock frequency, grew annually by 55%, whereas memory speed only grew by 7%. [1] This problem is known as the memory wall. The motivation for a cache and its hierarchy is to bridge this speed gap and overcome the memory wall.

  8. PlayStation technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_technical...

    Additional RAM is integrated with the GPU (including a 1 MB framebuffer) and SPU (512 KB), see below for details. Cache RAM for CPU core and CD-ROM. See the relevant sections for details. Flash RAM support through the use of memory cards, see below. BIOS stored on 512 KB ROM

  9. Memory latency - Wikipedia

    en.wikipedia.org/wiki/Memory_latency

    1 megabit DRAMs with 70 ns latency on a 30-pin SIMM module. Modern DDR4 DIMMs have latencies under 15 ns. [1]Memory latency is the time (the latency) between initiating a request for a byte or word in memory until it is retrieved by a processor.