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Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.
In previous versions of ActionScript, undefined was the default value for instances of the Object class. In ActionScript 3.0, the default value for Object instances is null. ActionScript 3 some complex data types [13] Array: Contains a list of data. Though ActionScript 3 is a strongly typed language, the contents of an Array may be of any type ...
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ActionScript 3.0, ECMAScript; AS3 (networking), Applicability Statement 3, a specification standard by which applications communicate for Electronic Data Interchange; AS-3 Kangaroo, NATO reporting name for Russian Raduga Kh-20 cruise missile. RuPaul's Drag Race All Stars 3, the third season of television series RuPaul's Drag Race: All Stars.
The if–then or if–then–else construction is used in many programming languages. Although the syntax varies from language to language, the basic structure (in pseudocode form) looks like this: If (Boolean condition) Then (consequent) Else (alternative) End If. For example: If stock=0 Then message= order new stock Else message= there is ...
ActionScript 3.0 brought ActionScript closer to the EMCAScript standard, and ran on a new virtual machine, VM2. Honestly, a better idea would be to get rid of the Syntax section and replace it with a more organized system, but feel free to add on to this (rather small) base.
The Apache Flex ActionScript 3.0 compiler generates SWF files from ActionScript 3 files. Flex was the primary ActionScript 3 compiler and was actively developed by Adobe before it was donated to Apache Software Foundation in 2011. Adobe Animate – primarily used to design graphics and animation, but supports ActionScript scripting and debugging.
Haxe supports externs (definition files) that can contain data type information of extant libraries to describe target-specific interaction in a type-safe manner, like C++ header files can describe the structure of existing object files. This enables to use the values defined in the files as if they were statically typed Haxe entities.