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NUT allows Applications written in Lua. OpenMW, a free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind. OpenResty, a web platform based on nginx, supports Lua scripting in different execution phases.
Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.
Lua (programming language)-scriptable game engines (1 C, 17 P) Pages in category "Lua (programming language)-scriptable software" The following 52 pages are in this category, out of 52 total.
Stratagus is a free and open-source cross-platform game engine used to build real-time strategy video games. Licensed under the GNU GPL-2.0-only, [2] it is written mostly in C++ with the configuration language being Lua.
Diesel (game engine) games (9 P) E. Enigma Engine games (7 P) S. Silent Storm engine games (7 P) Pages in category "Lua (programming language)-scripted video games"
The Spring Engine (also termed SpringRTS and formerly TA Spring) is a game engine for real-time strategy (RTS) video games. The game engine is free and open-source software , subject to the terms of the GNU General Public License v2.0 or later .