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&name; where name is the case-sensitive name of the entity. The semicolon is required. Because numbers are harder for humans to remember than names, character entity references are most often written by humans, while numeric character references are most often produced by computer programs. [1]
[[Category:Unicode templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Unicode templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Next to this name, a character can have one or more formal (normative) alias names. Such an alias name also follows the rules of a name: characters used (A-Z, -, 0-9, <space>) and not used (a-z, %, $, etc.). Alias names are also unique in the full name set (that is, all names and alias names are all unique in their combined set).
If a family name differs slightly from the ideograph character it derives from, then is that a simple glyph variant or a character variant. As of Unicode 3.2 and 4.0, the character set now includes 256 variation selectors so that these combining mark characters can select from 256 possible character/glyph variations for the preceding character.
Identifier names may be prefixed by an at sign (@), but this is insignificant; @name is the same identifier as name. Microsoft has published naming conventions for identifiers in C#, which recommends the use of PascalCase for the names of types and most type members, and camelCase for variables and for private or internal fields. [ 1 ]
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...