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  2. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. ... It also incorporated real-time video feeds that were in sync with the music, as well as ...

  3. Music video game - Wikipedia

    en.wikipedia.org/wiki/Music_video_game

    Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release Real Sound: Kaze no Regret) in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. [citation needed]

  4. Tommy Tallarico - Wikipedia

    en.wikipedia.org/wiki/Tommy_Tallarico

    Tommy Tallarico (born 1967 or 1968) [1] is an American video game music composer, sound designer, and television producer. Since the 1990s, he has helmed audio production for numerous video games through his self-titled company. [2] He co-hosted the television series Electric Playground and Reviews on the Run from 1997 until 2006. [3]

  5. Ludomusicology - Wikipedia

    en.wikipedia.org/wiki/Ludomusicology

    Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]

  6. List of video game soundtracks considered the best - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game...

    This is a list of video game soundtracks that multiple publications, such as video game journalism and music journalism publications, have considered to be among the best of all time. The game soundtracks listed here are included on at least three separate "best/greatest of all time" lists from different publications (inclusive of all time ...

  7. Music of the Fallout series - Wikipedia

    en.wikipedia.org/wiki/Music_of_the_Fallout_series

    A request for a "live performance" is "a real treat", "a rare simulation of live musicality in the game" at first. ... Unlimited Replays: Video Games and Classical ...

  8. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  9. Akira Yamaoka - Wikipedia

    en.wikipedia.org/wiki/Akira_Yamaoka

    Akira Yamaoka (山岡 晃, Yamaoka Akira, born February 6, 1968) is a Japanese composer and music producer. He is best known for composing music for several video games in the Silent Hill series by Konami, among other games. Yamaoka also worked as a producer on the series, as well as composing for the Silent Hill film and its sequel.