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  2. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    The principles of modularity and code reuse in functional languages are fundamentally the same as in procedural languages, since they both stem from structured programming. For example: Procedures correspond to functions. Both allow the reuse of the same code in various parts of the programs, and at various points of its execution.

  3. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine, subroutine, or method, depending on the language. Examples of procedural languages include:

  4. Program Design Language - Wikipedia

    en.wikipedia.org/wiki/Program_Design_Language

    Program Design Language (or PDL, for short) is a method for designing and documenting methods and procedures in software. It is related to pseudocode , but unlike pseudocode, it is written in plain language without any terms that could suggest the use of any programming language or library.

  5. Category:Procedural programming languages - Wikipedia

    en.wikipedia.org/wiki/Category:Procedural...

    العربية; বাংলা; 閩南語 / Bân-lâm-gú; Беларуская (тарашкевіца) Bosanski; Čeština; Deutsch; Ελληνικά; Español

  6. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed.

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C is an imperative procedural language, supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions , all with minimal runtime support .

  8. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    Note that it in the above diagrams, it is element A that is the sequence or iteration, not the elements B, C or D (which in the above diagrams are all elementary). Jackson gives the 'Look-down rule' to determine what an element is, i.e. look at the elements below an element to find out what it is.

  9. Proteus (programming language) - Wikipedia

    en.wikipedia.org/wiki/Proteus_(programming_language)

    Proteus (PROcessor for TExt Easy to USe) is a fully functional, procedural programming language created in 1998 by Simone Zanella. Proteus incorporates many functions derived from several other languages: C, BASIC, Assembly, Clipper/dBase; and is especially versatile in dealing with strings, having hundreds of dedicated functions, making it one of the richest languages for text manipulation.