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  2. The King of Fighters '97 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'97

    The King of Fighters '97 [a], often shortened as KOF '97, which is the fourth game in The King of Fighters (KOF) series, is a fighting video game that was produced in 1997 by SNK for its Neo Geo multi-video system (MVS) arcade platform and its AES home console.

  3. List of The King of Fighters video games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_King_of...

    Separate from the KOF story line, this dream match contains fighters from all previous King of Fighters games except for Eiji Kisaragi, Kasumi Todoh, Goenitz and the Boss Team (Geese Howard, Wolfgang Krauser, and Mr. Big) from KOF '96. Saisyu Kusanagi also makes his first appearance as a non-secret playable character.

  4. The King of Fighters - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters

    The King of Fighters (KOF) [a] is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman ...

  5. Category:The King of Fighters games - Wikipedia

    en.wikipedia.org/wiki/Category:The_King_of...

    Download as PDF; Printable version; ... The King of Fighters '97; The King of Fighters '98; ... KOF: Maximum Impact; KOF: Maximum Impact 2; T.

  6. The King of Fighters '99 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'99

    However, developers still liked his school uniform. As a result, based on the practice of adding earlier versions of various characters to games, the staff created the Kyo clones that featured him with classic movesets: Kyo-1 uses Kyo's movesets from the first two games, while Kyo-2 uses his movesets from KOF '96 and KOF '97.

  7. The King of Fighters '98 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'98

    A match between Rugal Bernstein and Yashiro Nanakase battling in Advanced Mode.. The gameplay does not differ much from the previous game, KOF '97.Like in KOF '97, the player has a choice between two playing styles: Advance and Extra, with a few slight modifications to Advanced mode (unlike in KOF '97, the character will resume to normal if the player performs a Super Special Move in MAX state).

  8. The King of Fighters '96 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'96

    The King of Fighters '96 [a] (KOF '96) is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1996. It is the third game in The King of Fighters series, following The King of Fighters '95. Unlike its predecessors, it features more emphasis on hand-to-hand combat rather than projectile moves.

  9. The King of Fighters XI - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_XI

    The King of Fighters XI [a] (KOF XI) is a 2005 2D fighting game produced by SNK Playmore. It is the eleventh installment in The King of Fighters series following The King of Fighters 2003 . Originally released as a coin-operated arcade game for the Atomiswave platform, a home version for the PlayStation 2 was released in Japan in 2006, followed ...