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Peak, an (n-3)-dimensional element For example, in a polyhedron (3-dimensional polytope), a face is a facet, an edge is a ridge, and a vertex is a peak. Vertex figure : not itself an element of a polytope, but a diagram showing how the elements meet.
3D-Calc is a 3-dimensional spreadsheet program for the Atari ST computer. The first version of the program was released in April 1989 and was distributed by ISTARI bvba, Ghent , Belgium . History
Another type of sphere arises from a 4-ball, whose three-dimensional surface is the 3-sphere: points equidistant to the origin of the euclidean space R 4. If a point has coordinates, P ( x , y , z , w ) , then x 2 + y 2 + z 2 + w 2 = 1 characterizes those points on the unit 3-sphere centered at the origin.
The sphere packing problem is the three-dimensional version of a class of ball-packing problems in arbitrary dimensions. In two dimensions, the equivalent problem is packing circles on a plane. In one dimension it is packing line segments into a linear universe.
In the three-dimensional case a surface normal, or simply normal, to a surface at a point P is a vector that is perpendicular to the tangent plane to that surface at P. The word "normal" is also used as an adjective: a line normal to a plane , the normal component of a force , the normal vector , etc.
An octant in solid geometry is one of the eight divisions of a Euclidean three-dimensional coordinate system defined by the signs of the coordinates. It is analogous to the two-dimensional quadrant and the one-dimensional ray. [1] The generalization of an octant is called orthant or hyperoctant.
3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]
For n = 2, in a 2-dimensional plane , "balls" according to the L 1-norm (often called the taxicab or Manhattan metric) are bounded by squares with their diagonals parallel to the coordinate axes; those according to the L ∞-norm, also called the Chebyshev metric, have squares with their sides parallel to the coordinate axes as their boundaries.