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Starting with Crazy Taxi 2, the gameplay included the ability to pick up a party of passengers, each having a different destination.The number of passengers in the car multiplies the tip bonuses earned from stunt driving, while the total fare can only be earned once the last passenger is dropped off in time. [6]
Crazy Taxi [c] is a racing video game developed and published by Sega. [11] It is the first game in the Crazy Taxi series. The game was first released in arcades in 1999 and then was ported to the Dreamcast in 2000. Gameplay is based on picking up taxi customers and driving to their destination as quickly as possible.
The player needs to choose a cab and driver then pick up hitchhikers and drive them to their destinations while speeding through traffic, going on sidewalks, and driving onto ramps through mid-air. It has been classified as a clone of the classic game franchise Crazy Taxi .
Download QR code; Print/export Download as PDF; Printable version; ... Crazy Taxi (video game) Crazy Taxi 2; Crazy Taxi 3: High Roller; Crazy Taxi: Catch a Ride;
Crazy Taxi 3: High Roller was announced in January 2002. [5] Hitmaker had tried to develop an on-line version of Crazy Taxi, to be called Crazy Taxi Next exclusively for the Xbox, which, besides multiplayer game modes, would have included night and day cycles, each with a different set of passengers and destinations, while reusing and graphically updating the maps from Crazy Taxi and Crazy Taxi 2.
Kenji Kanno, the creator of the Crazy Taxi series, thought that the format was perfect for the short attention span of people who played mobile games. [5] He thought that City Rush needed to be completely suitable for mobile platforms, which caused the development to start from scratch.