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VP8 is a traditional block-based transform coding format. It has much in common with H.264, e.g. some prediction modes. [8] At the time of first presentation of VP8, according to On2 the in-loop filter [9] and the Golden Frames [10] were among the novelties of this iteration.
Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.
Google reports a 64% reduction in file size for images converted from animated GIFs to lossy WebP, however, with a very noticeable visual impact, both at default settings, and optimised settings. When converting using lossless WebP, a 19% reduction is achieved as reported by Google, [ 28 ] although real world performance is nearer to 10%.
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The software mainly consists of a number of command-line interface utilities for manipulating images. ImageMagick does not have a robust graphical user interface to edit images as do Adobe Photoshop and GIMP, but does include – for Unix-like operating systems – a basic native X Window GUI (called IMDisplay) for rendering and manipulating images and API libraries for many programming languages.
Flash Professional CC (2015) was released on June 15, 2015, with the return of the bone animation tool (inverse kinematics), import H.264 videos with audio, export bitmaps as spritesheet for HTML5 Canvas, brush scaling with stage zoom, universal document type converter, improved audio workflows, improved Motion Editor, panel locking, faster ...
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iClone, a 3D real-time animation studio to create animation movies uses Lua in the controls of its new physics simulation. The drawing editor Ipe (mainly used for producing figures with LaTeX labeling) uses Lua for its functionality and script extensions. Leadwerks Game Engine uses Lua for user scripts. [13]