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  2. Zero-copy - Wikipedia

    en.wikipedia.org/wiki/Zero-copy

    Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS).

  3. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    This method also allows shellcode to be placed after the overwritten return address on the Windows platform. Since executables are mostly based at address 0x00400000 and x86 is a little endian architecture, the last byte of the return address must be a null, which terminates the buffer copy and nothing is written beyond that. This limits the ...

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  5. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  6. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    The method serves as a basis for a custom remote procedure call (RPC) system that is used for nearly all inter-machine communication at Google. [ 4 ] Protocol Buffers is similar to the Apache Thrift , Ion , and Microsoft Bond protocols, offering a concrete RPC protocol stack to use for defined services called gRPC .

  7. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    This method usually, in turn, calls the clone() method of its parent class to obtain a copy, and then does any custom copying procedures. Eventually this gets to the clone() method of Object (the uppermost class), which creates a new instance of the same class as the object and copies all the fields to the new instance (a "shallow copy").

  8. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  9. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    Stack buffer overflow is a type of the more general programming malfunction known as buffer overflow (or buffer overrun). [1] Overfilling a buffer on the stack is more likely to derail program execution than overfilling a buffer on the heap because the stack contains the return addresses for all active function calls.