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  2. Terragen - Wikipedia

    en.wikipedia.org/wiki/Terragen

    Type. 3D computer graphics. License. Commercial, freeware. Website. planetside.co.uk. Terragen is a scenery generator program for Microsoft Windows and Mac OS X developed and published by Planetside Software. It can be used to create renderings and animations of landscapes.

  3. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    Heightmap. A heightmap created with Terragen. The same heightmap converted to a 3D mesh and rendered with Anim8or. In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics.

  4. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    Scenery generation is used in most 3D based video-games. These typically use either custom or purchased engines that contain their own scenery generators. For some games they tend to use a procedurally generated terrain. These typically use a form of height mapping and use of Perlin noise. This will create a grid that with one point in a 2D ...

  5. VistaPro - Wikipedia

    en.wikipedia.org/wiki/VistaPro

    VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows. It was written by John Hinkley as the follow-up to the initial version, Vista. [1][2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."

  6. Digital elevation model - Wikipedia

    en.wikipedia.org/wiki/Digital_elevation_model

    A digital elevation model (DEM) or digital surface model (DSM) is a 3D computer graphics representation of elevation data to represent terrain or overlaying objects, commonly of a planet, moon, or asteroid. A "global DEM" refers to a discrete global grid. DEMs are used often in geographic information systems (GIS), and are the most common basis ...

  7. MojoWorld Generator - Wikipedia

    en.wikipedia.org/wiki/MojoWorld_Generator

    MojoWorld could generate entire planets through mathematics and procedural generation, using a simple graphical interface and a planet-generation Wizard. [1] The resulting terrain could then be navigated in 3D space much like a videogame, allowing users to easily find exactly the right place for a scenic landscape picture.