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  2. Fantasy cartography - Wikipedia

    en.wikipedia.org/wiki/Fantasy_cartography

    Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.

  3. Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Middle-earth

    Middle-earth is the setting of much of the English writer J. R. R. Tolkien 's fantasy. The term is equivalent to the Miðgarðr of Norse mythology and Middangeard in Old English works, including Beowulf. Middle-earth is the oecumene (i.e. the human-inhabited world, or the central continent of Earth) in Tolkien's imagined mythological past.

  4. Tolkien's maps - Wikipedia

    en.wikipedia.org/wiki/Tolkien's_maps

    J. R. R. Tolkien's design for his son Christopher's contour map on graph paper with handwritten annotations, of parts of Gondor and Mordor and the route taken by the Hobbits with the One Ring, and dates along that route, for an enlarged map in The Return of the King [5] Detail of finished contour map by Christopher Tolkien, drawn from his father's graph paper design.

  5. List of fantasy worlds - Wikipedia

    en.wikipedia.org/wiki/List_of_fantasy_worlds

    The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Tékumel: M. A. R. Barker: A technological world is suddenly cast into a "pocket dimension". Reversing the usual sequence of events, Barker spent decades building his elaborate, detailed world before designing the initial tabletop role-playing game.

  6. The Wheel of Time - Wikipedia

    en.wikipedia.org/wiki/The_Wheel_of_Time

    The Wheel of Time. The Wheel of Time is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three installments. Originally planned as a six-book series with the publication of The Eye of the World in 1990, The Wheel of Time came to span 14 volumes, in addition to a prequel novel ...

  7. Paracosm - Wikipedia

    en.wikipedia.org/wiki/Paracosm

    Paracosm. Manuscript by Emily Brontë that contains poems about Gondal, a paracosm. A paracosm is a detailed imaginary world thought generally to originate in childhood. The creator of a paracosm has a complex and deeply felt relationship with this subjective universe, which may incorporate real-world or imaginary characters and conventions.

  8. Worldbuilding - Wikipedia

    en.wikipedia.org/wiki/Worldbuilding

    Worldbuilding. Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2] Worldbuilding often involves the creation of ...

  9. Gamma World - Wikipedia

    en.wikipedia.org/wiki/Gamma_World

    d20 System (6th–7th edition) Gamma World is a post-apocalyptic science fantasy role-playing game in which player characters explore Earth centuries after the collapse of civilization, searching for artifacts from the time before "The Great Upheaval".