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  2. Mick Gordon (composer) - Wikipedia

    en.wikipedia.org/wiki/Mick_Gordon_(composer)

    Michael John Gordon (born 7 July 1985) is an Australian composer, record producer, musician, and sound designer, composing music primarily for video games.. Gordon has composed for several first-person shooters, including Atomic Heart, LawBreakers, Wolfenstein: The New Order, Wolfenstein: The Old Blood, Prey, the soft reboot of Doom and its sequel Doom Eternal, Wolfenstein II: The New Colossus ...

  3. Doom: The Dark Ages - Wikipedia

    en.wikipedia.org/wiki/Doom:_The_Dark_Ages

    Doom: The Dark Ages is an upcoming first-person shooter game developed by id Software and published by Bethesda Softworks. It is intended to be the eighth main entry in the Doom franchise and the third installment of the modern series, following Doom Eternal (2020). The game narratively serves as a prequel to Doom (2016).

  4. Andrew Hulshult - Wikipedia

    en.wikipedia.org/wiki/Andrew_Hulshult

    Andrew Hulshult is an American video game music composer and sound designer. [2] He is best known for his work with New Blood Interactive as well as his scores for several first-person shooters , such as Dusk , Quake Champions , and Doom Eternal .

  5. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  6. Aubrey Hodges - Wikipedia

    en.wikipedia.org/wiki/Aubrey_Hodges

    Aubrey Hodges is an American composer, musician, multi-instrumentalist and video game music composer.He began his professional audio career in 1985 and has composed music and sound effects for the video game industry since 1991. [1]

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    In level 30 of Doom II, "Icon of Sin", the boss is supposed to be a giant demon head with a fragment missing from its forehead. When first viewing the demon, a distorted and demonic message is played, which is actually John Romero saying "To win the game, you must kill me, John Romero!", reversed and distorted to sound like a demonic chant.

  8. Bobby Prince - Wikipedia

    en.wikipedia.org/wiki/Bobby_Prince

    Robert Caskin Prince III, known professionally as Bobby Prince, is an American video game composer and sound designer. He has worked as an independent contractor for several gaming companies, most notably id Software and 3D Realms. Some of his most notable works include Wolfenstein 3D, Doom, Doom II: Hell on Earth, Duke Nukem II, and Duke Nukem 3D.

  9. Doom (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(2016_video_game)

    Doom ' s soundtrack won the Best Music / Sound Design award at The Game Awards 2016; Gordon, joined by Periphery drummer Matt Halpern and Quake II composer Sascha Dikiciyan, performed a short medley of the tracks "Rip and Tear", "BFG Division", and Quake II ' s "Descent Into Cerberon" at the awards show. [192]