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  2. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  3. Cemu - Wikipedia

    en.wikipedia.org/wiki/Cemu

    Cemu could run on 64-bit Windows operating systems and only supported OpenGL 3.3 on release. Despite the Wii U sharing a similar name as its predecessor, the Wii, the emulator was built independently from Dolphin, a Wii emulator, as the systems only shared their CPU architecture in common. [ 11 ]

  4. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.

  5. Run command - Wikipedia

    en.wikipedia.org/wiki/Run_command

    Starting with Windows 95, the Run command is accessible through the Start menu and also through the shortcut key ⊞ Win+R.Although the Run command is still present in Windows Vista and later, it no longer appears directly on the Start menu by default, in favor of the new search box and a shortcut to the Run command in the Windows System sub-menu.

  6. Cppcheck - Wikipedia

    en.wikipedia.org/wiki/Cppcheck

    Cppcheck is a static code analysis tool for the C and C++ programming languages. It is a versatile tool that can check non-standard code. [2] The creator and lead developer is Daniel Marjamäki. Cppcheck is free software under the GNU General Public License.

  7. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    During an online match, games must receive and process players' input within a certain time for each frame (equal to 16. 66 ms per frame at 60 FPS), and if a remote player's input of a particular frame (for example, of frame number 10) arrives when another one is already running (for example, in frame number 20, 166. 66 ms later ...

  8. Windows Error Reporting - Wikipedia

    en.wikipedia.org/wiki/Windows_Error_Reporting

    The Problem Reports and Solutions Control Panel applet was replaced by the Maintenance section of the Action Center on Windows 7 and Server 2008 R2.. A new app, Problem Steps Recorder (PSR.exe), is available on all builds of Windows 7 and enables the collection of the actions performed by a user while encountering a crash so that testers and developers can reproduce the situation for analysis ...

  9. Runtime error detection - Wikipedia

    en.wikipedia.org/wiki/Runtime_error_detection

    Program execution; General concepts; Code; Translation. Compiler. Compile time; Optimizing compiler; Intermediate representation (IR); Execution. Runtime system. Runtime