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  2. Video game packaging - Wikipedia

    en.wikipedia.org/wiki/Video_game_packaging

    An instruction manual, a booklet that instructs the player on how to play a game, is usually included as part of a video game package. Manuals can be large, such as the Civilization II manual which runs hundreds of pages, or small, such as the single sheet of double-sided A5 paper included with Half-Life 2.

  3. Keep case - Wikipedia

    en.wikipedia.org/wiki/Keep_case

    Standard black keep case. A keep case or poly-box is a type of packaging, most commonly used with DVDs and Blu-ray videos (and sometimes CDs).. Besides DVD-Video films, keep cases are very common with most disc-based video games since the PlayStation 2, and they are also found on many PC titles and MP3-CD audiobooks (all use discs that are the same basic dimensions as a DVD).

  4. The Beginner's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Beginner's_Guide

    The Beginner's Guide is an interactive storytelling video game created by Davey Wreden under the studio name Everything Unlimited Ltd. The game was released for Linux , macOS , and Windows on October 1, 2015.

  5. Every U.S. PlayStation 2 Game Manual Is Now Scanned In 4K - AOL

    www.aol.com/news/every-u-playstation-2-game...

    Physical game manuals are hard to come by these days, especially as the industry begins to heavily lean into cloud streaming and digital-first infrastructures. But if you remember those good ole ...

  6. Working Designs - Wikipedia

    en.wikipedia.org/wiki/Working_Designs

    Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it was known best to fans as the long-time exclusive North American publisher of the Lunar series.

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  8. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  9. Starflight - Wikipedia

    en.wikipedia.org/wiki/Starflight

    Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64. A fully revamped version of the game was released for the Genesis in 1991.