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The game received generally positive reviews upon release, and it was awarded Best Strategy Game at The Game Awards 2016 and Strategy/Simulation Game of the Year at the 20th Annual D.I.C.E. Awards. The game's first major expansion, Civilization VI: Rise and Fall, was released in February 2018.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Scotland, led by Robert the Bruce, with a lean towards a strong science game based on amenities; [9] The Zulu, led by Shaka, making waves with early game Corps and Armies, greatly increasing his military prowess; [10] An alternate leader, Chandragupta, for the already-included Indian civilization, with a focus on military and faith benefits. [11]
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
Civilization (video game) Civilization VII; Civilization: Beyond Earth; Civilization: Beyond Earth – Rising Tide; Sid Meier's Colonization; D. Deus (board game) M.
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
The first board game, Civilization: The Boardgame (2002), corresponds with Civilization III, while the second game by that name (2010) is based on Civilization IV, and the latest, Civilization: A New Dawn (2017), is based on Civilization VI. A card game, created by Civilization IV lead designer Soren Johnson and based on that game, was included ...
Tech trees started showing up in turn-based strategy games in the early 1990s [citation needed]. The 1991 video game Mega Lo Mania had a tech tree with a system of research levels/epochs that allowed the deployment of better units and defences and is considered to be the first game to combine a technology tree into a Real-time strategy game.