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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    This is an early example of student controlled, individualized use of computers in education. The idea of going "solo" was that the student was in charge of his or her own learning. However, the limitations of the approach were also recognized, and the group ended up proposing a "Community of Learning" model in 1976. [44]

  4. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various forms of interactive media have emerged with impacts on educational and commercial markets.

  5. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    Pavlis Korres (2010), in her instructional model (ESG Framework), [10] has proposed an expanded version of ADDIE, named ADDIE+M, where Μ=Maintenance of the Learning Community Network after the end of a course. The Maintenance of the Learning Community Network is a modern educational process that supports the continuous educational development ...

  6. Interaction model - Wikipedia

    en.wikipedia.org/wiki/Interaction_model

    A phone conversation is an example of voice level interactivity. Menu select: providing the learner the capability to "select an answer among multiple choice questions [or] pulling down a menu and selecting a menu item". [6] Clicking on a hyperlink in a web page is an example of menu-select interactivity.

  7. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Multimodal human-computer interaction refers to the "interaction with the virtual and physical environment through natural modes of communication", [1] This implies that multimodal interaction enables a more free and natural communication, interfacing users with automated systems in both input and output. [2]

  8. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  9. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    It helps to assemble the various components of a multimodal application in which a user can interact with multiple modalities, for example, using speech, writing, shortcuts, voice commands to have an audio or visual output result. SMIL: Synchronized Multimedia Integration Language Version 2.1 by Dick Bulterman and al. Ed. W3C, 2005.