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Fable III is a 2010 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for the Xbox 360 and Microsoft Windows.The third game in the Fable series, the story focuses on the player character's struggle to overthrow the King of Albion, the player character's brother, by forming alliances and building support for a revolution.
Fable Trilogy, a compilation for Xbox 360 that includes Fable Anniversary, Fable II and Fable III was released in February 2014. [21] Fable-themed card games were released as part of the Microsoft Solitaire Collection for the PC on March 4, 2014 and a Fable Anniversary theme was released for the Microsoft Jigsaw collection. [citation needed]
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Fable is an action role-playing game that is played in third-person perspective. [2] Players can engage in combat using a variety of options, including melee weapons for close-range attacks, bows for long-distance precision, and magic spells. [3]
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson.The company is best known for the Black & White and Fable series.
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...
Fable: The Journey is an action role-playing on rails video game, the fifth in the Fable series. It was developed by Lionhead Studios and published by Microsoft Studios for Xbox 360, as a Kinect title. First announced at the 2011 Electronic Entertainment Expo, the game is a standalone title, separate from the main series.
Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.