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  2. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  3. On-set virtual production - Wikipedia

    en.wikipedia.org/wiki/On-set_virtual_production

    OSVP contrasts with virtual studio technology, in which a green screen backdrop surrounds the set, and the virtual surroundings are composited into the green screen plate downstream from the camera, in that in OSVP the virtual world surrounding the set is visible to the camera, actors, and crew, and objects on set are illuminated by light from ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  5. Virtual Production Takes Hold of Hollywood With Epic Games ...

    www.aol.com/entertainment/virtual-production...

    North Carolina-based Epic Games, creator of the global phenomenon “Fortnite,” is making a name for itself out West by providing its Unreal Engine software to TV and film productions looking to ...

  6. StageCraft - Wikipedia

    en.wikipedia.org/wiki/StageCraft

    StageCraft is an on-set virtual production visual effects technology composed of a video wall designed by Industrial Light & Magic (ILM) for the Disney+ series The Mandalorian. It has since been used in other productions and has been cited as a revolutionary visual effects technology.

  7. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok maintains integrations [16] for all of their products to Epic's Unreal Engine. Havok Physics can be used to replace the inbuilt physics engine (Chaos Physics) at an engine level, while Havok Navigation is a stand alone plugin, and Havok Cloth is a separate tool that works alongside the engine.

  8. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  9. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014.