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Kameo: Elements of Power is a 2005 action-adventure video game developed by Rare and published by Microsoft Game Studios.The player controls Kameo, a 16-year-old elf princess, who must travel across a fantasy land and its realms, rescuing her family while collecting Elemental Sprites and Warriors in a beat 'em up style combat system, in order to defeat the troll king Thorn and her treacherous ...
This category lists video games developed by Elemental Games, formerly known as NewGame Software. Pages in category "Elemental Games games" The following 2 pages are in this category, out of 2 total.
Throughout the game, the player guides the stick figure through multiple levels, utilizing various pencils to draw elements, tools, and weapons to solve puzzles and overcome obstacles. In July 2015, Hitcents launched a sequel to Draw A Stickman: Epic , Draw A Stickman: Epic 2 .
Stickmen Studios first game in 2009, Dragon Master Spell Caster, got panned by gamers. [3] However, the company did obtain $300,000 in New Zealand Government Ministry of Science and Innovation research and development funding to create an international market for their gaming technologies as well as evaluating new technologies to help autistic children.
Elemental Rage received mixed reviews, currently sitting at 69/100 on Metacritic. [3] TouchArcade gave it 4 stars out of 5, calling it "one of the best experiences you can have if you enjoy a good action-platforming game", though criticizing its short length and excessive hand-holding of the player. [1]
The game centers around the main protagonist, Azurik, as he journeys through the vast world of Perathia gathering elemental disc fragments scattered across the many realms. Azurik is part of the order of the Lore Guardians along with Eldwyn, the grand master and leader, and Balthazar, a professional scholar and combatant.
E.G.G.: Elemental Gimmick Gear (エレメンタルギミックギア -E.G.G.-, Erementaru Gimikku Gia -E.G.G.-) is an action role-playing game for the Sega Dreamcast console. Elemental Gimmick Gear uses hand-drawn art in an overhead view during exploration, then switches to 3D graphics during boss battles.
Screenshot of the gameplay. In the game, the player controls a green ball which freely evolves on the stage and was pursued by two other balls. The first one was invincible and the player can only evade it using the environment to put some distance between them or by staying on one of the four "safe point" of the stage.