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  2. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The call to d->f1() passes a B1 pointer as a parameter. The call to d->f2() passes a B2 pointer as a parameter. This second call requires a fixup to produce the correct pointer. The location of B2::f2 is not in the virtual method table for D. By comparison, a call to d->fnonvirtual() is much simpler: (*

  3. Comeau C/C++ - Wikipedia

    en.wikipedia.org/wiki/Comeau_C/C++

    Comeau C/C++ is a compiler for C and C++ produced by Comeau Computing. Comeau C/C++ was once described as the most standards-conformant C++ compiler. [ 1 ] In 2006-2008 it was described as the only mainstream C++ compiler to fully support the export keyword for exported templates .

  4. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    When overriding one method with another, the signatures of the two methods must be identical (and with same visibility). In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override.

  5. Tombstone diagram - Wikipedia

    en.wikipedia.org/wiki/Tombstone_diagram

    Tombstone diagram representing an Ada compiler written in C that produces machine code. Representation of the process of bootstrapping a C compiler written in C, by compiling it using another compiler written in machine code. To explain, the lefthand T is a C compiler written in C that produces machine code.

  6. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Variadic functions fall back to the Watcom stack based calling convention. The Watcom C/C++ compiler also uses the #pragma aux [20] directive that allows the user to specify their own calling convention. As its manual states, "Very few users are likely to need this method, but if it is needed, it can be a lifesaver".

  7. Inline expansion - Wikipedia

    en.wikipedia.org/wiki/Inline_expansion

    In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.

  8. Late binding - Wikipedia

    en.wikipedia.org/wiki/Late_binding

    The compiler builds virtual tables for every virtual or interface method call which is used at run-time to determine the implementation to execute. Also like COM and Java, the Common Language Runtime provides reflection APIs that can make late binding calls. The use of these calls varies by language.

  9. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    Translation units define a scope, roughly file scope, and functioning similarly to module scope; in C terminology this is referred to as internal linkage, which is one of the two forms of linkage in C. Names (functions and variables) declared outside of a function block may be visible either only within a given translation unit, in which case they are said to have internal linkage – they are ...